Kingshot WikiGuides · Database · Tools

Guide

Complete Guide to Winning Swordland Showdown

Swordland Showdown is one of the biggest alliance events in Kingshot. It needs good teamwork and smart planning to do well, but the rewards are totally worth it

Updated 2025-08-235 min summary12 sections
Complete Guide to Winning Swordland Showdown cover

Quick Summary

Swordland Showdown is one of the biggest alliance events in Kingshot. It needs good teamwork and smart planning to do well, but the rewards are totally worth it

1. Registration Phase: Alliances confirm who's in

Buildings give temporary Relic Points too. If you lose the building, those temp points drop as Arsenal Supplies on the ground and can be collected by either side. Below is the Swordland Showdown map made by Sgt Slayer (credit to him!)

Key Takeaways

  • Only the Top 20 alliances (based on Alliance Power before the event starts) can participate
  • Each alliance can register two Legions. Each Legion includes 30 main fighters and 10 substitutes
  • Alliance leaders or R4s handle registrations. Regular members can only join one Legion but can switch between the two until registration ends
  • You must be in the alliance before registration closes to participate
  • Make sure your troops are not marching, healing, and reinforcing
  • Basically—free up your army so you can enter the battlefield!
  • Registration Phase: Alliances confirm who's in
  • Matchmaking: Your Legion is matched based on troop strength, win rates, and your selected battle time

Full Section Summary

1

Overview

Swordland Showdown is one of the biggest alliance events in Kingshot. It needs good teamwork and smart planning to do well, but the rewards are totally worth it

2

Who Can Join?

This section collects the practical who can join? notes from the source guide and turns them into a quick planning checkpoint

3

Alliance Requirements

This section collects the practical alliance requirements notes from the source guide and turns them into a quick planning checkpoint

  • Only the Top 20 alliances (based on Alliance Power before the event starts) can participate
  • Each alliance can register two Legions. Each Legion includes 30 main fighters and 10 substitutes
  • Alliance leaders or R4s handle registrations. Regular members can only join one Legion but can switch between the two until registration ends
4

Personal Requirements

This section collects the practical personal requirements notes from the source guide and turns them into a quick planning checkpoint

  • You must be in the alliance before registration closes to participate
  • Make sure your troops are not marching, healing, and reinforcing
  • Basically—free up your army so you can enter the battlefield!
5

How the Battle Works

This section collects the practical how the battle works notes from the source guide and turns them into a quick planning checkpoint

6

Schedule

1. Registration Phase: Alliances confirm who's in

  • Registration Phase: Alliances confirm who's in
  • Matchmaking: Your Legion is matched based on troop strength, win rates, and your selected battle time
  • Battle Phase: Time to hit the field!
7

Phases of Battle

This section collects the practical phases of battle notes from the source guide and turns them into a quick planning checkpoint

  • Phase 1: Fight for basic buildings like Sanctums, Abbeys, Bell Tower, and the Royal Stables
  • Phase 2: Stronger buildings like the Swordshrine, Hall of Reformation, and Mercenary Camp become available
  • Phase 3: Undercellers appear randomly
8

Victory Condition

This section collects the practical victory condition notes from the source guide and turns them into a quick planning checkpoint

  • Collect Relic Points by capturing and holding buildings
  • The alliance with the most Relic Points at the end wins
  • Rewards depend on your alliance's Legion 1 result and your personal performance
9

Buildings and What They Do

Buildings give temporary Relic Points too. If you lose the building, those temp points drop as Arsenal Supplies on the ground and can be collected by either side. Below is the Swordland Showdown map made by Sgt Slayer (credit to him!)

  • Swordshrine (Center): The center of Swordland Showdown Map. Produces continuous Relic Points
  • Sanctums: Near the Swordshrine. Control both for even more points
  • Abbeys: Give points over time
  • Hall of Reformation: Boosts your combat power
  • Belltower: Speeds up building captures
  • Royal Stables: Shortens teleport cooldown by 50%
10

How to Win Swordland Showdown

Winning Swordland Showdown mainly comes down to teamwork and how active your alliance members are. But there are still a few things you can do to give your team a better shot at winning and staying ahead of the enemy alliance

11

1. Only Register Active Members

The most important thing is to only register members who are actually going to show up. If you sign up 30 people and only 15 log in, it messes up matchmaking and you'll have a much harder time winning. So make sure to tell everyone: don't sign up unless you...

12

2. Use Labels to Coordinate

Alliance leaders should use labels or markers to guide players on what to attack and which buildings to go for. It helps a ton, especially when people get lost or confused mid-battle

Related Pages